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A game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their time and part, and get out physically and mentally intact. The organizations that perpetuate the War through all of known space are too incomprehensibly huge to take down. There is no “winning” the War, there is only surviving it.

These are their stories.

Mission Report 02: Seizing Power

Nov 7, 2018

This Mission Report is provided by Mark, a member of the Beam Saber community and discord server! It's designed as a follow up to the starting situation mission for the Adamant Council of Nor, but could easily be adapted into any campaign.


RECAP: The Adamant Council is satisfied with the intel you’ve gathered about...

Art From The Front 01 - Radical Dreamer by Cory McDaniel

Nov 4, 2018

Today we have art from Cory McDaniel!

"The Abney-Hastings XSV 01 Prototype, stolen by the mercenary King Sundown.
Equipped with a Fine Plasma Cannon and Mobility Suite, it's the perfect mobile artillery/sniper.

Played in the tabletop RPG Beam...

Mission Report 01: The Death of Saint Gertrude

Nov 4, 2018

Here's the first Mission Report for The Cenotaph. I hope you find it useful!
MISSION 01: The Death of Saint Gertrude

BRIEFING: Journey City’s Broken Bank is full of rampant apps and proxies. A fire team of March of Saints AWVs with infantry support led by St Gertrude (saint of curators) got wiped out there in a battle...

An Announcement and Mission Prep Rules

Nov 2, 2018

In my efforts to grow the Beam Saber community I'm going to be posting my mission prep notes for Beam Saber: The Cenotaph here. To help formalize the notes today I'm sharing the as of yet unreleased Preparing A Mission section!

Furthermore I'm opening up this blog to fan work!

Contact me via email if you've:

  • GMed Beam...