Preview Mode Links will not work in preview mode

 

A game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their time and part, and get out physically and mentally intact. The organizations that perpetuate the War through all of known space are too incomprehensibly huge to take down. There is no “winning” the War, there is only surviving it.

These are their stories.

 

Become a Patron!

Mission Report 05: A Favor In Writing

Dec 13, 2018

This is the third mission from Beam Saber: The Cenotaph

BRIEFING: The Society For Wider Understanding has collected intel on a number of skirmish sites and weapons caches. Jason Bassel of The Raccoons want you to steal the intel for them from the SWU's offices in either Journey City or Fort Jovanol.

EMPLOYER: The Raccoons (tier 1S; Jovangellian Empire)

TARGET: The Society For Wider Understanding (tier 2S; Jovangellian Empire)

OBJECTIVES:

    Primary: Steal intel on recent battle sites from SWU offices.

    Secondary (Optional): plant pro-Raccoon propaganda in the SWU's news feed.

    Tertiary (Optional): steal intel unrelated to The Racoons demands.

ROE: “I don't care what the fuck you do, just get it done or we're burning down your house.“

COMPLICATION: One of the pilots' Rivals is on site. A friendly NPC is on site as a consultant for the SWU. There is a friendly NPC on site who is a prisoner of the SWU. There’s information about someone named Coyen Elreth (Lady Elreth's cousin) in the Tertiary Objective information. The Wolf Pack (tier 2S; Jovangellian Empire) are on site at Fort Jovanol. The SWU has its own security at both sites. The Primary Objective is located on the same floor as the intel officers' work space (including interrogation rooms). The Primary Objective can also be accessed from a secure server room in the basement.

CHARACTERS:

  • Your pilot's Rival. Why they are here is up to you.
  • The friendly NPC who is a consultant. Has an ID badge for their visit.
  • The friendly NPC who is a prisoner. Is handcuffed and wearing tan prisoners' jumpsuit. Their reason for imprisonment is up to you.
  • Lieutenant Xander Enter, they/them. Intel officer for the SWU. Is questioning the imprisoned friendly NPC. Has access to the Primary and Tertiary objectives. Mid 30s, tan skin, round features, lanky body, close cropped black hair, wears an intel officer's uniform.